MORTAL KOMBAT 1992(original game)Mortal Kombat is an arcade fighting game developed and published by Midway Games in 1992 as the first title in the Mortal Kombat series. It was subsequently released by Acclaim Entertainment for nearly every home video game platform of the time.
The game introduced many key aspects of the Mortal Kombat series, including the unique five-button control scheme and gory finishing moves. The game focuses on the journey of the monk Liu Kang to save Earth from the evil sorcerer Shang Tsung, ending with their confrontation on the tournament known as Mortal Kombat.
The game introduced many key aspects of the Mortal Kombat series, including the unique five-button control scheme and gory finishing moves. The game focuses on the journey of the monk Liu Kang to save Earth from the evil sorcerer Shang Tsung, ending with their confrontation on the tournament known as Mortal Kombat.
Mortal Kombat II (commonly abbreviated as MKII) is a competitive fighting game originally produced by Midway Games for the arcades in 1993 and then ported to multiple home systems, including the PC, Amiga, Game Boy, Game Gear, Sega Genesis, Sega Saturn, SNES and the various PlayStation consoles.
Mortal Kombat II was the second game in the Mortal Kombat series, improving the gameplay and expanding the mythos of the 1992's original Mortal Kombat, notably introducing multiple and varied Fatalities and several iconic characters, such as Kitana, Kung Lao, Mileena and the series' recurring villain, Shao Kahn. The game's plot continues on from the first part, featuring the next Mortal Kombat tournament being set in the otherdimensional realm of Outworld, with the Outworld and Earthrealm representatives fighting each other on the way to the evil emperor of Outworld, Shao Kahn.
The game was an unprecedented commercial success and was acclaimed by most critics, receiving many annual awards and having been featured in various top lists in the years to come, but also sparking a new major video game controversy due to the continously over-the-top violent content of the series. Its legacy include a spin-off game Mortal Kombat: Shaolin Monks and having the greatest influence on the 2011 reboot game Mortal Kombat, as well as inspiring numerous video game clones.
Mortal Kombat II was the second game in the Mortal Kombat series, improving the gameplay and expanding the mythos of the 1992's original Mortal Kombat, notably introducing multiple and varied Fatalities and several iconic characters, such as Kitana, Kung Lao, Mileena and the series' recurring villain, Shao Kahn. The game's plot continues on from the first part, featuring the next Mortal Kombat tournament being set in the otherdimensional realm of Outworld, with the Outworld and Earthrealm representatives fighting each other on the way to the evil emperor of Outworld, Shao Kahn.
The game was an unprecedented commercial success and was acclaimed by most critics, receiving many annual awards and having been featured in various top lists in the years to come, but also sparking a new major video game controversy due to the continously over-the-top violent content of the series. Its legacy include a spin-off game Mortal Kombat: Shaolin Monks and having the greatest influence on the 2011 reboot game Mortal Kombat, as well as inspiring numerous video game clones.
Mortal Kombat 3 (MK3) is a fighting game developed by Midway and first released into arcades in 1995 as the third game in the Mortal Kombat series. Just as the previous games, MK has a cast of characters that players choose from and guide through a series of battles against other opponents. The game eschews the tournament storyline of its predecessors, as various warriors instead fight against the returning Shao Kahn, who has resurrected his bride Sindel and started an invasion of Earthrealm.
This third installment in the series retains the blood and gory attacks that defined the series. It also adds new types of the Fatality finishing moves, including Animalities. Also new to the series were combos, predefined sequences used to perform a series of consecutive attacks. A "Run" button was also added, allowing players to briefly dash toward the opponent. Mortal Kombat 3 also debuted "Kombat Kodes" a lock system using various symbols that can be entered before two-player matches to achieve certain effects.
Some characters from the previous games returned and new characters were introduced into the series. The game notably omitted popular characters from previous games, some of whom were re-added in an update, Ultimate Mortal Kombat 3, released later in 1995. The home console-exclusive Mortal Kombat Trilogy (1996) added even more characters, as well as other new features.
This third installment in the series retains the blood and gory attacks that defined the series. It also adds new types of the Fatality finishing moves, including Animalities. Also new to the series were combos, predefined sequences used to perform a series of consecutive attacks. A "Run" button was also added, allowing players to briefly dash toward the opponent. Mortal Kombat 3 also debuted "Kombat Kodes" a lock system using various symbols that can be entered before two-player matches to achieve certain effects.
Some characters from the previous games returned and new characters were introduced into the series. The game notably omitted popular characters from previous games, some of whom were re-added in an update, Ultimate Mortal Kombat 3, released later in 1995. The home console-exclusive Mortal Kombat Trilogy (1996) added even more characters, as well as other new features.
Mortal Kombat 4 (MK4) is the fourth main game in the Mortal Kombat series of fighting games developed by Midway Games. Released to arcades in 1997, Mortal Kombat 4 is the first title from the series to use 3D computer graphics as well as one of the first games that Midway made in 3D. Eurocom later ported it to the PlayStation, Nintendo 64, PC, and Game Boy Color during 1998. An updated version titled Mortal Kombat Gold was released a year later exclusively for the Dreamcast.
The gameplay system of Mortal Kombat 4 is similar to that of the previous games; one of the most notable additions is the use of weapons and objects during fights. The storyline chronicles the attack from the corrupted god Shinnok against his former comrades who trapped him in the Netherealm various of years prior to the series' start: the other 17 playable characters take part in the battle between good and evil, with the forces of light trying to stop Shinnok and the forces of darkness attempting to conquer all the realms (Mortal Kombat Gold would expand the number of available characters).
While developing the game, the Midway staff had problems making the graphics as it was one of the first 3D fighting games they developed. Co-creator Ed Boon commented that the staff wanted to make Mortal Kombat 4 more violent than its predecessors, removing the comical finishing moves featured in them. Since its release, the game received generally positive response from critics, with an exception of the Game Boy Color port.
The gameplay system of Mortal Kombat 4 is similar to that of the previous games; one of the most notable additions is the use of weapons and objects during fights. The storyline chronicles the attack from the corrupted god Shinnok against his former comrades who trapped him in the Netherealm various of years prior to the series' start: the other 17 playable characters take part in the battle between good and evil, with the forces of light trying to stop Shinnok and the forces of darkness attempting to conquer all the realms (Mortal Kombat Gold would expand the number of available characters).
While developing the game, the Midway staff had problems making the graphics as it was one of the first 3D fighting games they developed. Co-creator Ed Boon commented that the staff wanted to make Mortal Kombat 4 more violent than its predecessors, removing the comical finishing moves featured in them. Since its release, the game received generally positive response from critics, with an exception of the Game Boy Color port.
Mortal Kombat: Deadly Alliance, originally known as Mortal Kombat V: Vengeance or simply Mortal Kombat 5, is a fighting game developed and published by Midway for the Xbox, PlayStation 2, Nintendo GameCube, and Game Boy Advance. It was the first all-new Mortal Kombat fighting game produced exclusively for home consoles, with no preceding arcade release.
Deadly Alliance is chronologically the fifth in the Mortal Kombat series. The game focuses on the titular alliance between sorcerers Quan Chi and Shang Tsung and their schemes to revive an ancient army and control Outworld.
Two different Game Boy Advance games based on Deadly Alliance were released. The first version, also titled Mortal Kombat: Deadly Alliance was released on November 2002, during the same week as the home console versions, while the second GBA version, Mortal Kombat: Tournament Edition(originally titled Mortal Kombat: Deadly Revenge, which was printed in the manual), was released on August 25, 2003. Although the GBA games feature 2D sprites, they were also the first portable Mortal Kombat games to feature 3D style gameplay.
Deadly Alliance is chronologically the fifth in the Mortal Kombat series. The game focuses on the titular alliance between sorcerers Quan Chi and Shang Tsung and their schemes to revive an ancient army and control Outworld.
Two different Game Boy Advance games based on Deadly Alliance were released. The first version, also titled Mortal Kombat: Deadly Alliance was released on November 2002, during the same week as the home console versions, while the second GBA version, Mortal Kombat: Tournament Edition(originally titled Mortal Kombat: Deadly Revenge, which was printed in the manual), was released on August 25, 2003. Although the GBA games feature 2D sprites, they were also the first portable Mortal Kombat games to feature 3D style gameplay.
Mortal Kombat: Deception is a fighting game developed and published by Midway as the sixth installment of the Mortal Kombat (MK) series. It was released for the PlayStation 2 and Xbox in October 2004, while a Nintendo GameCube version was published in March 2005. Mortal Kombat: Deceptionfollows the storyline from the fifth installment, Deadly Alliance. Its story centers on the revival of the Dragon King Onaga, who attempts to conquer the realms featured in the series after defeating the sorcerers Quan Chi and Shang Tsung, the main antagonists in the previous game, and the Thunder God Raiden, defender from Earthrealm. As such, the surviving warriors from the previous titles join forces to confront Onaga.
Twenty-six characters are available to play in the game, with nine making their first appearance in the series. Deception contains several new features in the series, such as chess and puzzle games with the MK characters and an online mode. The Konquest Mode makes a return from Deadly Alliance, but follows the life of Shujinko, a warrior who is deceived by Onaga to search for artifacts to give Onaga more powers. In November 2006, Midway released Mortal Kombat: Unchained, a port for the PlayStation Portable, which adds new characters to the game.
Series co-creator Ed Boon designed Deception to be an unpredictable fighting game, and included new features such as the minigames as surprises. Several parts from Deadly Alliance such as combos and arenas were redesigned to be more realistic as well as more interactive. Deception has been well received by video game reviewers, who praised the fights and new features. The Konquest Mode, however, received criticism for poor voice acting. Several publications have awarded the game as the best fighting game of 2004.
Twenty-six characters are available to play in the game, with nine making their first appearance in the series. Deception contains several new features in the series, such as chess and puzzle games with the MK characters and an online mode. The Konquest Mode makes a return from Deadly Alliance, but follows the life of Shujinko, a warrior who is deceived by Onaga to search for artifacts to give Onaga more powers. In November 2006, Midway released Mortal Kombat: Unchained, a port for the PlayStation Portable, which adds new characters to the game.
Series co-creator Ed Boon designed Deception to be an unpredictable fighting game, and included new features such as the minigames as surprises. Several parts from Deadly Alliance such as combos and arenas were redesigned to be more realistic as well as more interactive. Deception has been well received by video game reviewers, who praised the fights and new features. The Konquest Mode, however, received criticism for poor voice acting. Several publications have awarded the game as the best fighting game of 2004.
Mortal Kombat: Armageddon is the seventh game in the Mortal Kombat fighting game series. The PlayStation 2 version was released in stores on October 11, 2006 while the Xbox version was released on the October 16, with a Wii version released on May 29, 2007 in North America. The Xbox version was not released in PAL territories.[2] It was later released in as part of the Mortal Kombat Kollection on September 29, 2008 for the PlayStation 2. Chronologically the final chapter in the original Mortal Kombatstoryline, it features virtually every character in the previous games. Players select one of them and battle a selection of the other fighters to determine the fate of the Mortal Kombat universe.
The gameplay retains many of the same elements from the previous Mortal Kombat titles Deadly Alliance and Deception, including characters' multiple fighting styles. Instead of the pre-scripted Fatalities of the previous games, players can now create their own Fatality from a series of gory attacks. They can also design a custom character using "Kreate a Fighter" mode. The story-based Konquest mode fromDeception returned, now casting the player as the warrior Taven, who must defeat his evil brother Daegon. Succeeding its predecessor "Puzzle Kombat" is a new minigame called "Motor Kombat", a cartoonish driving game influenced by Mario Kart.
The game was well received, particularly the large amount of playable characters and the Konquest mode. However, reviewers criticized the use of the same engine from the previous two games as well as the similar play styles between characters. Reaction to the game's custom Fatality feature was also mixed. Nevertheless, Armageddon was recognized as one of the best games of 2006.
Armageddon is the last Mortal Kombat game for sixth generation consoles and the first for seventh generation consoles with its release for the Wii. The next game in the series was a spin-off exclusively for seventh generation consoles, the crossover title Mortal Kombat vs. DC Universe. The main storyline of the series was later revisited in the 2011 Mortal Kombat reboot, the first production from newly formed Netherealm Studios.
The gameplay retains many of the same elements from the previous Mortal Kombat titles Deadly Alliance and Deception, including characters' multiple fighting styles. Instead of the pre-scripted Fatalities of the previous games, players can now create their own Fatality from a series of gory attacks. They can also design a custom character using "Kreate a Fighter" mode. The story-based Konquest mode fromDeception returned, now casting the player as the warrior Taven, who must defeat his evil brother Daegon. Succeeding its predecessor "Puzzle Kombat" is a new minigame called "Motor Kombat", a cartoonish driving game influenced by Mario Kart.
The game was well received, particularly the large amount of playable characters and the Konquest mode. However, reviewers criticized the use of the same engine from the previous two games as well as the similar play styles between characters. Reaction to the game's custom Fatality feature was also mixed. Nevertheless, Armageddon was recognized as one of the best games of 2006.
Armageddon is the last Mortal Kombat game for sixth generation consoles and the first for seventh generation consoles with its release for the Wii. The next game in the series was a spin-off exclusively for seventh generation consoles, the crossover title Mortal Kombat vs. DC Universe. The main storyline of the series was later revisited in the 2011 Mortal Kombat reboot, the first production from newly formed Netherealm Studios.
Mortal Kombat vs. DC Universe (MK vs. DC) is a crossover fighting game from Midway Games (in its last project before being bankrupt and sold the rights[4]), and Warner Bros. Games (in its project debut and unrestricted ESRB rating with DC Comics). The game was released on November 16, 2008 and contains both franchise characters. Its story was written by comic writers Jimmy Palmiotti and Justin Gray.
The game takes place after Raiden, Earthrealm's god of Thunder, and Superman, protector of Earth, repel invasions from both their worlds. An attack by both Raiden and Superman simultaneously in their separate universes causes the merging of the Mortal Kombat and DC villains, Shao Kahn and Darkseid, resulting in the creation of Dark Kahn whose mere existence causes the merging of the universes that if continued would result in the destruction of both universes. Characters from both universes begin to have a flux in power, becoming stronger or weaker.
MK vs. DC was developed using Epic Games' Unreal Engine 3 and is available for the PlayStation 3 and Xbox 360 platforms. It is the first Mortal Kombat title developed solely for a seventh generation video game console. Most reviewers agreed that MK vs. DC was entertaining and made good use of its DCU license; however, a lack of unlockable features as opposed to past installments and toned down finishing moves garnered some criticism.
The game takes place after Raiden, Earthrealm's god of Thunder, and Superman, protector of Earth, repel invasions from both their worlds. An attack by both Raiden and Superman simultaneously in their separate universes causes the merging of the Mortal Kombat and DC villains, Shao Kahn and Darkseid, resulting in the creation of Dark Kahn whose mere existence causes the merging of the universes that if continued would result in the destruction of both universes. Characters from both universes begin to have a flux in power, becoming stronger or weaker.
MK vs. DC was developed using Epic Games' Unreal Engine 3 and is available for the PlayStation 3 and Xbox 360 platforms. It is the first Mortal Kombat title developed solely for a seventh generation video game console. Most reviewers agreed that MK vs. DC was entertaining and made good use of its DCU license; however, a lack of unlockable features as opposed to past installments and toned down finishing moves garnered some criticism.
Mortal Kombat is a 2.5D fighting game with 3D graphics and the ninth main installment in the Mortal Kombat series. It is a reboot of the franchise. It was developed by NetherRealm Studios (formerly known as Midway Studios) and published exclusively under the Warner Bros. Interactive Entertainment. The game was released for the PlayStation 3 and Xbox 360 systems in April 2011, and a PlayStation Vita port was released in May 2012. A content-packed version of the game, titled Mortal Kombat: Komplete Edition was released for Xbox 360 and PlayStation 3 in February 2012 and forMicrosoft Windows in July 2013.
Although set directly after Mortal Kombat: Armageddon, the game focuses on the earliest period in theMortal Kombat series, the trilogy of Mortal Kombat, Mortal Kombat II and Mortal Kombat 3. The storyline involves the divine protector of Earth, Raiden, attempting to change the aftermath of the events of Armageddon by contacting his past self as he faces defeat at the hands of the evil emperor of Outworld Shao Kahn. The game also features a return to the gameplay style roots of the Mortal Kombat series, with fights taking place in a two-dimensional plane but with characters and levels rendered in 3D.
Upon release, Mortal Kombat received positive reviews and won several awards for fighting game of the year. It was also a commercial success, selling more than two million copies in just the first month. Due to its extremely violent content, the game was banned in Australia and South Korea as well as being indexed in Germany; the Australian ban was lifted in February 2013 and the game was released there on May 1.
Although set directly after Mortal Kombat: Armageddon, the game focuses on the earliest period in theMortal Kombat series, the trilogy of Mortal Kombat, Mortal Kombat II and Mortal Kombat 3. The storyline involves the divine protector of Earth, Raiden, attempting to change the aftermath of the events of Armageddon by contacting his past self as he faces defeat at the hands of the evil emperor of Outworld Shao Kahn. The game also features a return to the gameplay style roots of the Mortal Kombat series, with fights taking place in a two-dimensional plane but with characters and levels rendered in 3D.
Upon release, Mortal Kombat received positive reviews and won several awards for fighting game of the year. It was also a commercial success, selling more than two million copies in just the first month. Due to its extremely violent content, the game was banned in Australia and South Korea as well as being indexed in Germany; the Australian ban was lifted in February 2013 and the game was released there on May 1.